TOOLS FOR THE MOVING IMAGE

From first frame
to final cut.

We develop complex tools for AI-assisted animation, custom production pipelines, and a tool for creating drama shorts.

CREATIVE AMBITION. ENGINEERED.Explore our expertise ↓

01 / WHAT WE DO

Your workflow.
Made sharper.

We build custom AI products for animation, VFX, and film—from connected production workflows to tools for creating short-form drama.

01

Production pipelines

We develop complex tools for AI-assisted animation: character training, node-based shot workflows, and skeleton-driven animation. Artists can compare takes and choose what moves forward.

Workflow designIntegration
02

Custom products

Turn a recurring production problem into a focused product your team can rely on, extend, and own.

Product developmentB2B solutions
03

Drama-short creation

We’re developing a tool for creating drama shorts, bringing AI-assisted production into the process of making short-form stories.

Drama shortsProduct development

02 / HOW WE WORK

Good work needs
the right frame.

We start with the real production floor, then build the smallest useful system around your people, your schedule, and your creative standards.

01

Start with the bottleneck

Find the slow handoff, the repeated task, or the missing piece that keeps a shot from moving.

02

Prove it in the edit

Test the idea against live work and tune it with the people who will use it every day.

03

Ship it to the floor

Connect the finished system to your pipeline with clear controls, documentation, and room to grow.

03 / RESEARCH & DEVELOPMENT

More control.
Better models.

Our R&D explores how local AI models can respond more accurately to lighting and pose inputs.

LIGHTING

From lighting setup to generation

We’re researching how to take lighting planned in Blender or Unreal Engine, including HDRI environments, and apply it to image generation with local AI models.

POSE UNDERSTANDING

From mocap data to model

We’re researching how to feed motion-capture data directly into AI models, bypassing the need to render that motion into images first.

READY FOR THE NEXT SHOT?

Make the next
frame count.

Tell us about your project ↗